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Time spiral mtg cost
Time spiral mtg cost






time spiral mtg cost

This is a much trickier card to play around, but a full wheel effect for just makes it worth the time and play-around. Wheel of Fate is just Wheel of Fortune but with suspend. Maybe not so much if you’re running Birgi, God of Storytelling. And I’d say it’s worth it so long as you’re running a high-price commander. This card was released with the Innistrad: Crimson Vow Commander decks and wheels each player, drawing them cards equal to their commander’s mana value (or highest if they’re running partners). Overall this is a great wheel effect and an auto-include in any Nekusar, the Mindrazer deck I build. On top of that it only costs to spin the wheel, which is about as cheap as these effects come. This little dork is just Wheel of Fortune on a stick.Ī 3/3 for isn’t great, but it isn’t bad either. Magus of the Wheelįirst on the list for red is Magus of the Wheel. After all, it’s where Wheel of Fortune (the mechanic’s namesake) comes from. Red is where most of the wheel effects are.

time spiral mtg cost

This is a classic black spell, just copying whatever blue is doing but making everyone discard in the process. In the #1 spot winning by default is Dark Deal! This is a wheel for, but with the downside that everyone draws as many as they discarded minus one.

time spiral mtg cost

This mechanic is basically nonexistent and can’t be played with thanks to gambling laws. It works off the ante mechanic, where players gain ownership of the cards in the ante zone after they win. The first of the two blue wheels is Contract from Below, which is actually banned in every single format it would otherwise be legal in. This is a great option if you’re looking to be cautious about graveyard recursion decks, as long as you have upwards of $2,000 to get one. A better Wheel of Fortune, this sorcery shuffles everyone’s hand and graveyard into their library and then draws them seven cards. In first place is, of course, Timetwister. This makes it an excellent combo piece with High Tide, which is a pretty sweet Legacy deck believe it or not. But the best part is that it untaps up to six lands as it resolves. Time Spiral is your run-of-the-mill blue wheel that shuffles your graveyard and hand into your library. Now here’s where things start to get expensive. That’s the price to pay for the best possible wheel, but it’s well worth it. The kicker here is that it ends the turn if it’s your turn.

time spiral mtg cost

Day's Undoing is a wheel that, like many blue wheels, shuffles the hand and graveyard into the library and forces everyone to draw seven. Here’s where things start to get powerful. This is as straightforward as they come and an auto-include in most blue decks, regardless of whether they’re wheel-themed or not. Each player discards their hand and draws equal to the greatest number of cards discarded this way for just. Windfall is a classic wheel and is truly the blue Wheel of Fortune. And it’s an excellent card to discard to a wheel in the first place. īut the best part about this card is that it has flashback for, effectively making it a blue Wheel of Fortune. This spell is a simple wheel that shuffles everyone’s graveyard and hand into their libraries and draws seven cards for. Starting off the top five for blue is Echo of Eons. This is the best wheel on a stick in blue and is a great inclusion in any wheels deck that can play it. Jace's Archivist is a 2/2 for that can cause every player to wheel for just, drawing equal to the greatest amount discarded. Odds are there will be somebody who’s mana flooded in your game or hellbent and has both the mana and the incentive to help get this off. It’s a wheel for which is a pretty mediocre casting cost, but any other play can help you cast it by paying up to themselves. Game Planįirst on the list for blue today is Game Plan, which excels in multiplayer formats. Both drawing and discarding are things nearly entirely restricted to blue, red, and black. Discarding and drawing cards just isn’t something that white or green do thematically. Unfortunately for all you green and white lovers, neither color has any wheel effects in its domain. But the core mechanic of discarding your hand to draw a new one is what makes something a “wheel.” Why Don’t White and Green Have Wheels? Some wheels have extra benefits, like shuffling the graveyard into the library or dealing damage. They get the name “wheels” from the infamous Wheel of Fortune, which does just that. Wheels are spells or abilities that cause players to discard or lose the cards in their hand, only to draw new ones immediately after.








Time spiral mtg cost